GD 220 / Spring 2010

Maryland Institute College of Art / Prof Callie Neylan

Due March 23rd.

Here’s what’s due March 23 (I’ll update the project sheet).

Design two sets of key user paths* (see definition below) for the following two scenarios. These can be created in Photoshop or Illustrator:

01

Persona: A stay-at-home mother of three.

Goals: To find out which stores accept the new local currency and to see a map with all store locations plotted.

Design all screens necessary for her to find the above information.

——————

02

Persona: An urban planner researching local currency systems in order to implement a similar system in other cities.

Goals: To find out the history of your local currency project, why it was implemented, the benefits of using local currency (shopping local, etc),  and the design process and profile of the currency designer.

Design all screens necessary for him/her to find the above information.

——————

03

A completely thought out sitemap. While some of you have this pretty nailed down, others are resisting putting this on paper. In designing for digital interfaces, this is a deliverable that designers are expected to hand off. It is a piece of information design that is all about attention-to-detail, communicating to others on your team, and your thought process. For this project you will submit one created in Illustrator or InDesign, showing details about the information that will be included in your site. So, you should be showing sections down to at least a tertiary level. I don’t expect any of your sites to be more than three levels deep.

Here’s another good resource on the topic. A clearly communicated, well-designed sitemap is part of your grade for this project.

At minimum, it should require structure for the following information:

  • 1 History of the city (what would a tourist want to know?)
  • 2 Info about the currency design, including the design process. Who designed it, the design process used,  and why a local currency was designed.
  • 3 Benefits of shopping local
  • 4 How to use the currency
  • 5 Where to use the currency
  • 6 How to join the system for accepting the currency if you are a merchant.

These two key user paths plus your sitemap should be uploaded to Flickr for class critique on Tuesday, March 23. If you have any questions at all, email or text me.

* A key user path is a series of screens the user has to click through to complete a goal; i.e., think of all the screens you click through at Amazon or Zappo’s to go through the process of choosing what you want to buy and then paying for it online. Or, remember the screens we walked through in class on mica.edu in order to find out information about a class offered in the Illustration department. I’ve also posted an example in the Resources sidebar.
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Filed under: Assignments, Project Two

One Response

  1. Goals: To find out the history of your local currency project, why it was implemented, the benefits of using local currency (shopping local, etc), and the design process and profile of the currency designer.
    Jct: Wonderful to see how to use local currency being taught.

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